We have received many requests from players who felt that it was unreasonably difficult to block character motion when a melee weapon is being held. So we decided to get rid of this restriction for now, and see how players will react. Note that the usage of ranged weapons will still prevent your character to move.
Another great improvement on this release is that the assets are now being loaded asynchronously. This means that we can have animated loading screens, and the game no longer displays a “not responding” status on Windows while loading.
As always, you can get the latest version of the game from the download page.