Turning the Social media Cogs

Thought it was about time for an update on how we’ve all been doing. Quite a lot has happened since our last update and we’ve just been busy with the game. We now have a new Waccom tablet so asset production is going by at a much faster rate. Sam has designed a ton of bosses and I have been working on ideas to fill out the levels. Unfortunately Claudio has had to move on from the game for financial reasons, so we are a man down, although he is still keen to hear news on the game and his support is still with us. Ian has been working on network code mostly, its still under the hood stuff yet so we probably have a long way to go before online multi player. Finally we have been Greenlit! I am really happy about this just for the little things like the thought of seeing someone on Steam pop up playing your game excites me. We still have a long way to go, but we are shaping the game more and more. So this post is to just inform everyone that we have a lot of cool stuff in store for Kraden’s Crypt including ideas for lots of Bosses and mini bosses! crab

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About Chimpulous

A chimp who can use flash to draw things. Born in the Wigan jungle, grew up with twin brother Pipulese. We loved drawing and animating on anything we could find. We eventually found what was once known as Macromedia Flash (now Adobe Flash) and have not stopped using it since we were about 12. I have always had the passion to create games but lack good programming skills. I hope to find a programmer who loves what we love and build an awesome game with them.
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